Welcome to our Mensch und Computer workshop on Interaction in the Public: Aesthetics, Social Acceptability, and Social Context. We want to bring together HCI researchers and UX practitioners to discuss the role of “the social” in current design approaches, and to develop new directions for the future.

Interaction in the Public

The topics we would like to talk about include:

  • How does interaction design shape social experiences?
  • More generally, how do social contexts shape user experiences?
  • What potentials for positive experiences can we find in the social world?
  • How can we include social context in design processes to create better things?

We invite both experts and novices to join us and learn together (see the call for participation). If you already have some experience designing or researching technology for social contexts, we would like to hear what you have to share. As a novice, you can bring your questions or use cases, or just get inspired by others’ projects. In addition, we share some of our own work and thoughts. To round off the workshop, we are currently reaching out to an external keynote speaker (to be announced).

We are preparing for both an online and an in person scenario of the workshop and we will keep you informed as soon as we know more. Here are some key information we already know:

Application Deadline: 21.05.2021
Dates of the Conference: 05.-08.09.2021
(exact date of the workshop is not set yet)

If in doubt, don’t hesitate to reach out to us.

We are looking forward to your exciting contributions,

Alarith Uhde, Stefan Tretter, Pia von Terzi, Marion Koelle, Sarah Diefenbach, and Marc Hassenzahl

This workshop is partially funded through the project “Aesthetics of Performative Interaction for Pervasive Computing Environments in Public Spaces”, by the Deutsche Forschungsgemeinschaft (DFG, German Research Foundation) – (Grant No. 425827565) which is part of Priority Program SPP2199 Scalable Interaction Paradigms for Pervasive Computing Environments.